D100 D&D Random Forest Encounters

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This is a list of 100 D&D random forest encounters you can use in your fantasy tabletop RPG campaign. All the encounters were generated with GPT-3 AI and edited by me, a squishy human. Hope you enjoy and find this random table helpful! Thanks for stopping by!

  1. A group of 2d6+3 halflings are celebrating the coming of age of one of their number. They have a large feast going with live music and dancing. They will invite the players to join them in their celebrations.
  2. A group of 2d6+3 orcs are traveling through the forest on their way to a nearby human city. They are transporting an elderly orc, who is wearing ornate robes and has a staff, who is on her deathbed. She is the matriarch of their tribe and they are taking her to die in the city where she was born.
  3. A group of 2d4+2 humans are transporting a wagon through the forest. They are on their way to a nearby village where they will sell their goods. They have a bear cage in the back of their wagon, which contains a large bear that will try to break free if players get too close to the wagon.
  4. A group of 2d6+3 half-elves are hunting in this area. They are on their way to a nearby elven village where they will trade their catch with the elven elders there.
  5. A group of 2d4+2 humans are hunting in this area. They are on their way to a nearby village where they will trade their catch with the village blacksmith.
  6. A group of 2d4+2 humans are hunting in this area. They are on their way to a nearby village where they will sell their catch to the town butcher.
  7. A group of 1d4+1 bandits have set up an ambush along the path through this forest. They will be wearing dark cloaks and will be hiding in the trees, waiting for a caravan to pass through this area.
  8. A circle of stones has been erected in this area. A group of 1d4+1 druids are celebrating around this stone circle, which is glowing with a magical green light. They will offer to tell the players their future if they pay them with a rare gem.
  9. A group of 2d4+2 humans are celebrating around a large bonfire that they have built in this forest. They are drinking and dancing around the bonfire, singing old drinking songs and telling old drinking stories. They will invite players to join them if they wish to celebrate with them.
  10. A group of 1d4+1 dwarves are hunting in this area. They are on their way to a nearby dwarven city where they will trade their catch with the dwarven elders there.
  11. A pair of centaurs are running through the forest.
  12. A group of fey are dancing in the forest. If players approach, they will stop and ask if they want to join in. They are actually trying to lure the players into the woods where they will be attacked by the local elven elves.
  13. A group of elves appears and attacks the players. They are actually trying to capture them for questioning about the missing druid.
  14. The players are attacked by a herd of deer. They have been driven mad by the curse that has been placed on the forest.
  15. A group of hunters are tracking a boar. They will offer to sell the players its tusks for 10 gold pieces each if they help them kill it.
  16. A group of hunters are tracking a boar. They will offer to sell the players its tusks for 10 gold pieces each if they help them kill it. If players accept, a party of orcs will ambush them while they’re hunting.
  17. A group of hunters are tracking a boar. They will offer to sell the players its tusks for 10 gold pieces each if they help them kill it. If players accept, a party of orcs and ogres will ambush them while they’re hunting.
  18. A group of elves are out hunting deer. The deer are actually druids in disguise trying to escape the forest and warn the outside world about the curse.
  19. The players come across a group of men and women who are searching for their lost children. They will offer to pay them 10 gold pieces each if they help them find their children. The children are actually goblins in disguise trying to lure them into the woods so they can steal their belongings.
  20. An injured eagle lands on one of the players’ shoulders and starts talking to them in human tongue (because it’s a druid in disguise).
  21. A group of 4d6 hunters are looking for a lost companion. They have a map that has been torn in half and will ask the players for help finding their friend.
  22. A group of 3d10 mercenaries are preparing for war. They are having a party and will invite the players to join in.
  23. A group of 2d4 rangers are looking for someone. They are tracking their quarry and will ask the players for help.
  24. A group of 4d4 rangers are celebrating a recent victory. They will invite the players to join in.
  25. A group of 2d6 hunters are looking for game. They have been out for weeks and are desperate for food. They will offer the players all the game they can carry if they help them hunt.

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Random Forest Encounters x 500
Adventure NPCs x 50
Elf and Dwarf Names x 20 each
Dungeon and City Names x 20 each


Or get even more random forest encounters for tabletop online!




  1. A group of 3d4 rangers are on patrol, they are checking for signs of orcish activity. If the players display orcish signs, they will attack them.
  2. A group of 2d8+2 merchants are transporting a valuable cargo of wine, they will offer the players all they have if they help them protect it from bandits.
  3. A group of 4d4 farmers are harvesting their crops, they will ask the players to help them harvest their crops. The farmers will pay the players in food and workers will help with the harvest for a season. The harvest is only a few days away and must be finished before their bread goes bad.
  4. A group of 2d4 warriors are on patrol, they are checking for signs of orcish activity. If the players display orcish signs, they will attack them.
  5. A group of 2d4 warriors are practicing their battle skills, they will challenge the players to a fight if they aren’t too tired from traveling.
  6. You come across a beautiful lake. There is a small island in the center of the lake. If players approach the island, 1d4+2 swans will attack. Each swan has AC15 and does 1d6+1 damage.
  7. A group of 1d4+4 wild boars are running through the woods. They are so scared, they run right past the party.
  8. A deer gets caught in a trap and bleeds to death. On a successful Intelligence check, players can find the deer’s tracks and follow them to the trap’s location.
  9. A small nest of 1d4+2 giant ants is in a tree in front of the players. The ants are on their way to attack a nearby village. The players can either kill them or try to convince the ants to not attack the village.
  10. Players come across a small pond. The pond has 1d6 koi in it. If players try to catch one, they will discover that they’re all ghosts!
  11. A small pond has 1d4+2 crocodiles in it.
  12. A small pond has 1d4+2 frogs in it.
  13. A group of 1d4+2 deer pass by the party.
  14. A group of 1d4+2 rabbits pass by the party.
  15. A pack of 1d4+2 wolves pass by the party.
  16. Players stumble across a small camp run by a group of women who are making leather goods. They tell the party that they are heading to the capital and want to sell their goods there. They are willing to trade with the players if they have anything to trade with them.
  17. The party comes across a small hut that is being attacked by a group of kobolds.
  18. The party comes across a small hut that is being attacked by a group of goblins. They have captured the old man who lived in the hut and are trying to get him to tell them where he keeps his gold.
  19. Players stumble across a small village. The villagers will ask the players to help them get rid of an ogre that has been attacking the village and stealing their food.
  20. Players stumble across a small village. The villagers will ask the players to help them get rid of a group of trolls that have been attacking the village and stealing their food.
  21. Players stumble across a small village. The villagers will ask the players to help them get rid of a group of kobolds that have been attacking the village and stealing their food.
  22. Players stumble across a small village. The villagers will ask the players to help them get rid of a group of goblins that have been attacking the village and stealing their food.
  23. Players stumble across some witches that are brewing up some potions in the middle of the forest. They are willing to trade with players if they have anything interesting to trade with them for their potions.
  24. The party comes across a small bridge over a small stream. There is a group of bandits that are planning an ambush on anyone who crosses the bridge. If players don’t cross the bridge, they will continue to wait until they do something to try and attract their attention, such as attack an animal or someone who crosses the bridge.
  25. The party comes across a small village that has been attacked by Orcs. The villagers will ask the players to help them get rid of the orcs who have been attacking them and stealing their food and resources.
  26. A group of muddling humans are looking for a shortcut. They will ask the players for directions.
  27. An escaped thief is hiding in the bushes. He will beg the players not to turn him in, but promises he will change his ways.
  28. A group of rangers and druids are celebrating the recent birth of a baby.
  29. A group of humans are singing a song about a local hero whose tomb lies nearby.
  30. A large ogre is attempting to steal a cow from a nearby village.
  31. A large group of humans are celebrating the birthday of a local lord.
  32. A group of hunters are looking for deer in the forest. They are having a hard time finding any because of all the kobolds in the area.
  33. A group of wood elves are cutting down trees in the forest to make way for their town’s expansion.
  34. A group of wood elves are cutting down trees in the forest to make way for their town’s expansion. They will ask players to help them if they get too tired from work.
  35. A group of mercenaries are camped in the forest, waiting for their leader to return from a nearby town with supplies.
  36. A group of 2d6+3 goblins are fighting with a group of 2d6+3 ogres. Both groups are angry and will attack anyone that approaches.
  37. A group of 2d10 elves are hunting for food. They are not too happy about being disturbed and will fight anyone who does so.
  38. A group of 2d4+2 druids are worshipping nature in a clearing surrounded by trees. They are not too happy about being disturbed and will try to convert or fight anyone who does so.
  39. A group of 2d4+2 wood nymphs are dancing and singing in a glade. They will warn players to leave and not enter the woods or else terrible things will happen!
  40. A group of 2d4+2 hill giants are fighting with a group of 2d4+2 ogres. Both groups are angry and will attack anyone that approaches.
  41. A group of 2d6 bandits are hiding in the bushes and will ambush any players that come near.
  42. A group of 2d4+2 gnolls are fighting with a group of 2d4+2 orcs. Both groups are angry and will attack anyone that approaches.
  43. A group of 2d4 goblins are playing games with each other and laughing.
  44. A group of 2d4+2 kobolds are digging in the dirt to try and find mushrooms to eat. They will attack anyone who enters their territory and disturbs them.
  45. A group of 2d6+3 manticores are feasting on some dead bodies in the bushes nearby. They will attack anyone who enters their territory and disturbs them.
  46. A small deer approaches the players and rubs against their legs like a cat.
  47. A large war horse with a saddle and bridle trots up to the players and nuzzles them.
  48. The players see a man covered in blood staggering down the road. When they approach, he looks at them and says, ‘Help me.’
  49. Players see a man in rags trying to sell a rusty sword. When they approach, he says, ‘This sword is magic.’ He will then tell them the story of the sword, which will turn out not to be true.
  50. A group of dwarves are standing around drinking and laughing. They seem friendly enough. They are actually looking for people to rob.
  51. A group of men are standing around drinking and laughing. They seem friendly enough. They are actually looking for people to rob.
  52. Two men in rags are sitting on the side of the road. One is holding a book. The other is holding a stick with a snake’s head on it. If players approach, the men will ask for food and then read them a passage from their book. The passage is actually a passage from a book by another author about another religion.
  53. A deer stands in the middle of the road staring at the players with wide eyes. If the players approach it, it will run away into the brush.
  54. A man in rags approaches the players and says, ‘I need help.’
  55. Players hear a woman singing sweetly nearby. When they investigate, they find a deer with antlers on its head prancing around in a circle.
  56. A group of elves are cutting down trees to create a communal hall. They’re not very good at it – 1d6 elves with axes will be standing around in varying states of confusion. They might attack if players try and stop them.
  57. Four woodcutters are cutting down trees for firewood and building materials. They’re taking their time and not doing a very good job of it. They might be willing to sell some firewood if players offer them a fair price.
  58. The ground is covered with butterflies. The butterflies are actually fairies. If the players get too close, they will be attacked.
  59. A group of 1d10+5 bandits have been camped out in the area and are looking for a new place to rob/loot/pillage. They’re on a scouting mission.
  60. A group of 1d4+4 dwarves are looking for a new place to live. They’re scouting for a place to build a new dwarven city.
  61. A group of 1d4+4 elves are looking for a new place to live. They’re scouting for a place to build a new elven city.
  62. A group of 1d4+4 humans are looking for a new place to live. They’re scouting for a place to build a new human city.
  63. A group of humans are celebrating the end of their harvest by consuming large amounts of ale and dancing around a bonfire. Players might be invited to join in the celebration.
  64. A group of 1d10+5 ogres are feasting on the remains of an elk they just killed. Players can sneak up on them and attack while they’re distracted if they want to chance it.

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  1. A group of 1d10+5 orcs are feasting on the remains of a horse they just slaughtered. Players can sneak up on them and attack while they’re distracted if they want to chance it.
  2. Players find a group of men in robes, they are cultists, they are talking about a ritual to summon a demon, they have all the supplies ready, they are trying to summon a demon from the other side.
  3. Players find a group of men with horses, they are mercenaries. They are going to join the army for money.
  4. Players find a group of hunters, their camp is set up. Their hunting dogs are running around. The hunters are talking about their last hunt, they will chat for a bit if players look interested.
  5. Players find a group of men in robes, they are cultists. They are praying for a demon to appear, if players interfere, the cultists will attack them.
  6. Players find a group of men in robes, they are cultists. They are chanting and praying for a demon to appear, if players interfere, the cultists will attack them.
  7. A group of flying creatures lands on the ground, they are harpies and they want to steal any treasure that is on the ground or in your hands or on your person or in your bags or saddlebags or in your camp or in your wagons or in your cart or in your saddlebags or in your pockets or anywhere on your person or anywhere among your party or anywhere among any of your party’s possessions or belongings or packs or wagons or any place at all where any one of you has anything at all that can be stolen.
  8. A dragon swoops down at the party and attacks them on sight.
  9. A white dragon kills some creatures and eats them.
  10. The party sees a group of men who are racing across the plains, they are running from something, they need help. They were out hunting boars and were attacked by boars and now they are trying to get back home. If players help them, they will do anything to pay you back.
  11. Two hobgoblins with spears walk through the forest.

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