Here’s six heavy scout mecha you can use in your science-fiction tabletop RPG campaign.
The A-1 Sonic Tank
Heavy Scout Mecha
AI + Procedural Generation = Worldbuilding Tool of your Dreams...
Coming soon to LitRPG Adventures Workshop...
Or check out my Advanced RPG Tools
Creator: Trevor DukSpittle
Armor: Heavy Steel Armor
Size: Large – 50 feet
Weapons: Quad Rocket Missiles (MAIN)
Weapons: Firebolt Flamethrower (SECONDARY)
Extras: None
Theme: (Battletech) (Steampunk)
Description:
The A-1 Sonic Tank is a heavy mecha that has the unique ability of being able to fire a sonic weapon that is capable of destroying walls, buildings, and fortified positions. This sonic weapon is unique because it is not a plasma cannon. All plasma cannons are short-range weapons that are incapable of destroying buildings or fortified positions. The sonic weapon has the ability to fire very accurate bolts of sonic energy that travel at the speed of sound. This sonic weapon is capable of destroying fortified structures in one shot.
This means that this mecha is capable of taking out structures in one shot, but it is also not very fast, since it doesn’t have any anti-gravity equipment. This is not normally a problem for this mecha, as it is usually under the cover of artillery or tanks. The A-1 Sonic Tank is used in large numbers to support armored vehicles and infantry when attacking fortified positions. This mecha is used when attacking fortified positions, like bunkers, buildings, and walls. The sonic weapon can take out most fortified structures in one shot, so this mecha is most effective when paired with other units.
The A-1 is designed to take out fortified structures, so it is naturally slow. This is not normally a problem, since this mecha is normally protected by tanks or artillery. The sonic weapon is capable of quickly destroying most fortified structures, so this mecha is very effective at clearing the way for the tanks to advance. When attacking bunkers, the A-1 can destroy them in one shot. When attacking walls, the sonic weapon can take out the walls, but it cannot destroy a bunker. However, if a bunker is fortified to a level that cannot be penetrated by a sonic weapon, the A-1 can be used to suppress or destroy any flanking enemy units that could destroy the bunkers.
The O.P.P.
Heavy Scout Mecha
Creator: Nate Cooper
Armor: Heavy Steel Armor
Size: Large – 50 feet
Weapons: Dynamo Cannon (MAIN)
Weapons: Death Head Missiles (SECONDARY)
Extras: None
Theme: (Ghost in the Shell) (Militaristic) (Cyberpunk)
Description:
This mech was created by Nate Cooper. It is implausible that this mech ever existed in the real world, but it is a very scary design. The O.P.P. is unlike any other mech on the planet. It is a bipedal mech that is extremely fast and is capable of carrying out very intricate tasks while moving at high speed. It is also capable of large jumps of several hundred feet, allowing it to get over most obstacles.
The O.P.P. features a built in force field that protects it from small arms fire. Unfortunately, the field is not strong enough to protect it from the more powerful energy weapons of the Opiri. The O.P.P. is also capable of operating in low-oxygen environments, which is of course useful on the moon. It also has an internal nuclear power source that allows it to operate for days without refueling.
The O.P.P. is hard to operate, however, and requires a very skilled pilot to be fully effective. The O.P.P. is also not armored well, so it is only effective in close quarters. The O.P.P. is very agile and is capable of dodging shots with ease. The O.P.P. is armored in energy armor, so it is extremely maneuverable. The O.P.P. looks like a crossed between an Egyptian Hieroglyph and the Predator in the movies Predator and Predator 2.
It is very disturbing in appearance, though in reality, it is just a mecha. The O.P.P. is a large mech that is roughly 50 feet tall. Its appearance on the battlefield has made many brave men sweat in anticipation at taking it on. This is a mecha that causes nightmares.
The M.A.T.A.
Heavy Scout Mecha
Creator: Matthew Clark Clark
Armor: Resilium Nano Armor
Size: Huge – 100 feet
Weapons: 50mm Machine Gun (MAIN)
Weapons: Boltgun (SECONDARY)
Extras: None
Theme: (Mobile Suit Gundam Wing) (Anime)
Description:
This mecha is a new combat mecha designed by the Imperium. The M.A.T.A. is a very alien design by human standards. Created entirely of Resilium, the M.A.T.A. has a large number of external weapons and sensors. The M.A.T.A. is also capable of stealth and cloaking, and is equipped with a large number of missiles and beam weapons.
The Imperium had been working on several designs, all of which were based on the Warhammer and had some similarities to the Banshee and the Erewhon. The Imperium wanted a mecha that was less expensive to build and that would be easier to repair. The Imperium’s scientists and engineers were then made aware of a race from a star system called the Ghibrani.
The Imperium had been fighting against this race for a long time. The Ghibrani military had a number of mecha that were very similar to the M.A.T.A. While the Imperium was not a match for the Ghibrani, it was able to steal a few of the mecha. The Imperium’s scientists and engineers looked at the Ghibrani designs and modeled a number of them into their new combat mecha.
What they came up with was the M.A.T.A. The M.A.T.A. is a very large mecha that is capable of holding up to four people. This mecha is very fast and capable of atmospheric flight. It also has a number of hard points for a large number of weapons. This mecha is a cross between a mobile suit and a small starship in terms of its design and capabilities.
The Pulsar Mega
Heavy Scout Mecha
Creator: The Southern Alliance
Armor: Duralloy Smart Armor
Size: Huge – 100 feet
Weapons: Red Plasma Flamethrower (MAIN)
Weapons: Ion Cannon (SECONDARY)
Extras: (Unique Paint Schem) (Extra Armor)
Theme: None
Description:
The Pulsar Mega is a battle support unit. It is a large, quadrupedal mecha that uses ion cannons to destroy hostile forces. It has smart armor (armor that is capable of taking shots and reacting to attacks). It can use its claws to disable enemy mecha, and it is also equipped with the Python Cannon.
The Python Cannon has 6 barrels, 6 of which are keyed to 6 enemy mecha. The Pulsar Mega fires the 6 barrels onto the 6 enemy mecha. The 6 barrels can fire simultaneously, or they can be fired individually. If 6 barrels are fired, the 6 barrels will form two rows, and if fired individually, they will form one row.
The Pulsar Mega is also equipped with a pair of thrusters for increased mobility.
The Crawling Wurm
Heavy Scout Mecha
Creator: Mark Roberts writing style
Armor: Heavy Steel Armor
Size: Huge – 100 feet
Weapons: Prometheus Flamecannon (MAIN)
Weapons: 200mm Autocannon (SECONDARY)
Extras: (Extra Armor) (Deflection Field)
Theme: None
Description:
This is a lumbering Heavy Scout Mecha, like a four-legged crawling tank. It is mostly steel, with armor to deflect most attacks. It has the four legs, with the front legs being bent to act as knees, so it can sit on its two back legs to fire its two autocannons. It is slow, but it is very powerful. It can take on virtually anything. It can chew through any armor that gets in its way, and it is capable of withstanding anything that isn’t laser or plasma. It has high quality armor.
This mecha is about fifty feet long, with the body taking up about a third of that. The body is roughly round, but it doesn’t have a waist, and the legs are arranged in pairs, with one pair on the top, and one pair on the bottom. Each pair of legs can support the mecha’s weight. The two powerful weapons are mounted on the front of the body, and each of them can flip up out of the way when it is not in use.
The body isn’t very sturdy, but it is easily replaced. It can withstand a few hits from lasers or plasma, but it is easily damaged by machine gun fire or light explosives. It also has a lot of armor, and so it is extremely heavy. If it falls on a person, it will kill them , because of the fact that it has heavy armor and heavy weapons.
The Farsight Mecha Tank
Heavy Scout Mecha
Creator: Alex Annandale
Armor: Medium Armor
Size: Colossal – 500 feet
Weapons: Chainsword (MAIN)
Weapons: Prometheus Flamecannon (SECONDARY)
Extras: None
Theme: (Macross Frontier) (Bubblegum Crisis) (Unusual) (Unique)
Description:
The Farsight Mecha Tank has an unusual design, due to its unique features. The Farsight Mecha Tank is capable of transforming, making it capable of performing ground attacks, air attacks, and naval attacks. The Farsight Mecha Tank is extremely well armed, with it carrying two large particle cannons, two chainswords, and two shields. The particle cannons are capable of blasting through anything.
The chainswords are capable of slicing through armor, allowing the Farsight Mecha Tank to destroy anything. The shields are extremely powerful, capable of deflecting anything that it is capable of deflecting. The Farsight Mecha Tank is capable of taking down almost anything, and is capable of destroying almost anything. The Farsight Mecha Tank is also extremely well armored, allowing it to take many hits.
The Farsight Mecha Tank is also very heavily armed, making it an extremely deadly mecha. Some people have noted that the Farsight Mecha Tank is not in its proper size in-game, but that’s what happens when you edit the model. The Farsight Mecha Tank was first designed in the year 2131. It has since been used in battles that have transpired across the galaxy.
The Farsight Mecha Tank has proven that it can take on any task that it is given. The Farsight Mecha Tank was designed to be an attack mecha, but also to have great survivability. The Farsight Mecha Tank is capable of carrying four heavy mecha, two medium mecha, or one light mecha. It can also carry three infantry inside if necessary. The Farsight Mecha Tank’s weapon is six particle cannons. They are mounted on the right arm. They are capable of firing particle beams at targets.
The Farsight Mecha Tank’s armor is heavy, as it is designed to take hits during combat. The mecha’s armor is heavy all over its body. It is also heavily shielded. The Farsight Mecha Tank is also capable of generating a force field if it is necessary. The Farsight Mecha Tank is fully amphibious, and can move underwater at a speed of about 50 mph. The Farsight Mecha Tank was first deployed in the year 2131, and is still in very high use.
Heavy Scout Mecha Generator
Want more mecha? Head to Mega Mecha Maker and get more mechs!
AI + Procedural Generation = Worldbuilding Tool of your Dreams...
Coming soon to LitRPG Adventures Workshop...
Or check out my Advanced RPG Tools