Picture this: you’re skulking through the narrow, shadowy lanes of a goblin black market—a chaotic medley of makeshift stalls and improvised displays. The air hums with a cacophony of shrill voices haggling and negotiating, while the faint glow of mismatched lanterns casts flickering shadows. Here, amidst the hodgepodge of objects and oddments, bizarre bargains abound, each one screaming for the adventurous spirit of those who dare to bargain with goblins.
The goblin black market is a treasure trove of strange and wacky items, a place where the unusual is commonplace and the peculiar reigns supreme. For the adventurer, it’s a sandbox filled with opportunity. You never know what you’ll find—an enchanted widget, an ancient artifact of dubious origins, or hidden clues pointing to greater treasures. But here’s the twist: these bargains aren’t just fascinating for their potential usefulness; they add layers of richness to the storytelling and immersion of any fantasy setting. They breathe life into the realism of a world where not everything is pristine or easily understood.
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In this article, you’ll find a d100 table, split into five themed d20 lists, to introduce whimsy and interest into your gaming sessions. So whether you’re looking to concoct a wild subplot, add some depth to a character’s inventory, or simply enrich your world’s atmosphere, these unclaimed bargains are yours to explore.
100 Bizarre Bargains Left Unclaimed in a Goblin Black Market
Welcome to the goblin black market, a place where every corner offers something unexpected, where every item tells a story you might not be prepared to understand. Divided into five themed d20 lists for simpler navigation, this collection allows you to choose according to your thematic needs or just let the dice decide your fate. From the veritably useless to the vestiges of forgotten magic, the items here span the bizarre and the borderline fantastic.
These items aren’t just for filling scenes—they can serve as plot pivots, quirky adventure catalysts, or simply as comedic interludes. Each object drips with the chaotic, whimsical essence of such a market, offering players an imaginative dive into the eccentricity of goblin commerce.

d20 Curious Contraptions and Clockwork Creations (1 – 20)
Among the twisted paths of the goblin black market, driven by curious minds, you’ll stumble upon intricately crafted devices and peculiar machines. These contraptions, often cobbled together from junk and genius, showcase the goblin’s flair for innovation, albeit somewhat questionably.
Think of gadgets clinking and clanking, infused with both intrigue and unpredictability. Some may be defunct, remnants of a grander design, while others still tick with stubborn vigor. But every one of these creations holds its secrets—clues to ancient engineering or perhaps a partial guide to gizmos yet to be made. Within these oddities lies a delicate balance of function and folly.
d20 | Description | Function | Potential Quirks | d100 |
---|---|---|---|---|
1 | Wind-up Spider | Crawls on surfaces | Occasionally bites | 1 |
2 | Clockwork Key | Unlocks most mechanical locks | Gets stuck once used | 2 |
3 | Ticking Cube | Emits variable light | Has unpredictable timer | 3 |
4 | Mechanical Bird | Chirps loudly | Stops working if startled | 4 |
5 | Adaptive Lockbox | Changes locks each hour | Lost key increases randomness | 5 |
6 | Whirring Compass | Points to moving target | Targets randomly switch if spun | 6 |
7 | Cog-driven Wrench | Adjusts mechanical tension | Causes minor mechanopathies | 7 |
8 | Rotartical Sphere | Displays constellations | Sometimes shows constellations not real | 8 |
9 | Whispering Gear | Rumors materialize from gears | Tends to lie | 9 |
10 | Puffer Glider | Hovers short distances | Suffers from intermittent gusts | 10 |
11 | Lantern with Multiple Faces | Changes its glow’s hue | Colors trigger random moody tunes | 11 |
12 | Gear-driven Cradle | Holds items securely | Releases the hold noisily | 12 |
13 | Fizzing Timer | Counts down from various periods | Periods rarely accurate | 13 |
14 | Puzzler Box | Complex opening requires solving | Mixes up puzzle if dropped | 14 |
15 | Reflective Prism | Speaks back reflections | Alters appearance unexpectedly | 15 |
16 | Awkward Hinge | Hinges interlock unwieldily | Requires silent negotiation to detach | 16 |
17 | Gear-Eyed Glasses | Provides magnified view | Disorients if worn too long | 17 |
18 | Murmuring Locket | Sings lullabies | Repeats single lullaby | 18 |
19 | Orbital Model | Planets revolve accurately | Multiple planets vanish temporarily | 19 |
20 | Twisted Periscope | Sees around corners | Resonates with unresolved echoes | 20 |

d20 Enchanted Trinkets and Bewitched Baubles (21 – 40)
In one corner of the goblin market, draped in shadow and slight luminescence, lie enchanted trinkets and bewitched baubles. These items shimmer with faint magical energy—a testament to the goblin penchant for sorcery combined with quirkiness.
Each artifact has an aura of both mystery and potential. Though many of these trinkets may seem frivolous, they possess abilities that could be pivotal in dire situations—or mislead the unwary. Flickering with unpredictable energies, these baubles suggest a mischievous intent, perhaps reflecting their makers’ chaotic nature.
d20 | Description | Effect | Quirk | d100 |
---|---|---|---|---|
1 | Twinkling Charm | Grants brief invisibility | Giggles upon use | 21 |
2 | Jinxed Ringlet | Triggers mild curses | Reapplies randomly after initial curse | 22 |
3 | Goblin’s Tooth Pendant | Enhances hearing temporarily | Creates phantom sounds | 23 |
4 | Unseen Chain | Seems weighless | Increases in weight incessantly over time | 24 |
5 | Flickering Amulet | Repels small creatures | Draws them back upon removal | 25 |
6 | Erratic Bell | Reveals concealed paths | Emits wrong alert tones randomly | 26 |
7 | Phantom’s Earring | Creates fleeting illusions | Takes on unintended forms | 27 |
8 | Glowstone Glimmer | Emits a calming light | Creates cold when glowing | 28 |
9 | Trickster’s Loom | Weaves minor illusions | Illustration vanishes abruptly | 29 |
10 | Talking Talisman | Speaks forgotten languages | Loses voice indefinitely | 30 |
11 | Pocket Portal | Teleports small items | Occasionally returns different items | 31 |
12 | Floating Feather | Causes objects to levitate | Falls if tethered to obligatory | 32 |
13 | Scrying Marble | Allows glimpse into future moments | Glimpse completely inaccurate | 33 |
14 | Elusive Brooch | Shapeshifts its form | Occasionally takes the wrong shape | 34 |
15 | Cackling Locket | Speaks witty names | Laughs irritatingly at random | 35 |
16 | Mysterious Monocle | Reveals hidden words | Sometimes misreads to absurdity | 36 |
17 | Time-Boggled Hourglass | Alters small periods | Often rewinds time backward | 37 |
18 | Echo Gem | Mimics spoken words | Mimicry delayed in response | 38 |
19 | Rippled Wand | Conducts minor spells | Suffers from serious fizzle spells | 39 |
20 | Illusionist’s Lens | Replicates scenic views | Replicates only cloudy skies | 40 |

d20 Uncommon Ingredients and Peculiar Potions (41 – 60)
Amid colorful assortments of vials and jars, goblins barter over materials collected from both nature and the supernatural. Uncommon ingredients and peculiar potions line the shelves, each able to create unexpected results in the hands—or paws—of those who dare experiment.
From bottled fragrances of mythical flowers to mixtures that defy logical explanation, these concoctions pulsate with intrigue. They pique the curiosity of aspiring alchemists and adventurous souls, each searching for that one marvelous concoction that tips the scales of adventure in their favor.
d20 | Description | Usage | Quirk | d100 |
---|---|---|---|---|
1 | Rose Petal Muddle | Enhances charm for a brief period | Evokes sneezes if exposed to sunlight | 41 |
2 | Glassy Carapace | Forms extra shell | Limits vision obscuring view | 42 |
3 | Sapphire Essence | Heightens reflexes | Causes paranoia over color blue | 43 |
4 | Essence of Starlights | Slight visibility in darkness | Pulls ambient temperature to zero | 44 |
5 | Bottle of Moon Dust | Suspends weightless objects | Attracts maelstroms | 45 |
6 | Sun Dew Extract | Rejuvenates the weary | Inflicts temporary blindness | 46 |
7 | Brew of the Fools | Uncommon potion entertainment | Bestows foolishness unselectively | 47 |
8 | Withheld Malachite | Renders opposing opinions silent | Alters new opinions to opposites | 48 |
9 | Verdant Elixir | Grants minor regeneration | Imbues an unyielding greenness | 49 |
10 | Sparkling Sand | Cleanses and scours | Often transmitted by magical conductivity | 50 |
11 | Raven’s Breath | Allows short distance flights | Retreats to blackness upon landing | 51 |
12 | Oil of Prism | Enhances transformation spells | Shifts all active spells | 52 |
13 | Secreted Gas | Temporary invisibility | Odor lingers after disappearance | 53 |
14 | Sterling Gleam | Brightens the rest of an area | Randomly turns smooth to rough | 54 |
15 | Bitterroot Infusion | Amplifies stamina | Developed taste gradually unbearable | 55 |
16 | Void Vinegar | Vinegar part taste spectrum | Oozes shadow material unpredictably | 56 |
17 | Grimroot Potion | Accentuates shadowy elements | Snapbacks any exposed to light | 57 |
18 | Potion of Slumber | Induces deep sleep | Announcing strange siren calls | 58 |
19 | Gleaming Flake Elixir | Restores shine to tarnished gems | Forces glamour if spilled within distance | 59 |
20 | Perilous Philter | Increases risk-taking behavior | Regret and remorse kicks afterward | 60 |

d20 Oddities and Unusual Relics (61 – 80)
In the tangled matrix of the goblin market, oddities and unusual relics stack shoulder to shoulder. These items gleam with history—traces from forgotten lives interwoven with tales told and retold.
Some relics are banal, yet their true worth is found in riddles clung to whispered folklore and ancestry hidden in glib remarks passed among traders. Each fragment carries with it the weight of the bizarre and the remnants of sagas etched in lost scripts.
d20 | Description | History | Odd Impact | d100 |
---|---|---|---|---|
1 | Dented Crown | Old land-king | Irreversibly turns to lead | 61 |
2 | Leather Helm | Centaur cavalry | Shapeshifts into rustic felt | 62 |
3 | Peacemaking Fetish | Ancient third sect | Harmonizes divisive factions briefly | 63 |
4 | Helm of Murmurs | Secretive accord | Generates revulse of cacophony | 64 |
5 | Hip Flask | Banished court’s liason | Triggers thirst unquenchable to apparitions | 65 |
6 | Horn of Dissension | Ancient quarrel | Wakes unintentional rivalries | 66 |
7 | Tranquil Brass Bell | Meditative monastic | Heralds unseen conflict’s approach | 67 |
8 | Ritual Knife | Transcendent rites | Unleashes whispers of combative spirit | 68 |
9 | Silk Collarette | Debutante auctioneer | Weaves eternal longing | 69 |
10 | Howling Chime | Mountainbound septet | Incites echoes unknown to landscape | 70 |
11 | Humble Beggar’s Sack | Noble pyretic | Forages ghostly alms | 71 |
12 | Engagement Charm | Domesticated legendary lad | Binds destined pairs | 72 |
13 | Painted Figurine | Evigglasean ancestry | Esperates toy allies | 73 |
14 | Horned Amulet | Elemental diatribes | Bows shadows tenderly to brim | 74 |
15 | Vibrated Vessel | Ritualistic sonneteer | Emanates unfamiliar thrums beyond toll | 75 |
16 | Alabastrine Filaments | Imbued betrothal | Frays intangible ties singularly | 76 |
17 | Wailing Caret | Tundra harbinger | Effervesces mourning upon unsteel | 77 |
18 | Unseen Shutter | Deemed vapor prisons | Flickers lenses indeterminately | 78 |
19 | Staff of Vacancy | Ancillary vestments | Exposes crevices within silence | 79 |
20 | Pilgrimage Orb | Piets now further cold | Weighs pursuits in light | 80 |

d20 Surprising Salvage and Useless Oddments (81 – 100)
What’s a goblin black market without a collection of surprising salvage and useless oddments? These cast-offs are as curious as they are quirky, fit for junk rummaging and reminiscing over trinket troves.
While some of these objects are blatantly trivial or outright nonsensical, others hold latent charm, windows into whimsical wonders. In their frivolity lies the essence of discovery, of unlocking potential overlooked or of stories untold among the clamor.
d20 | Description | Origin | Peculiarity | d100 |
---|---|---|---|---|
1 | Used Boot | Tracked ereme path | Reverie invites dusty discourse | 81 |
2 | Decrepit Umbrella | Eldritch rainscreen | Unfolds between time | 82 |
3 | Threadbare Mitten | Forest expedition | Instigates wordless warmth | 83 |
4 | Glass Jug | Wayward wanderer | Glistens with forgotten contents | 84 |
5 | Rusted Tin Whistle | Seaside folktale | Serenades haunting waters | 85 |
6 | Wicker Basket | Firelit gathering | Weaves wayward wandering | 86 |
7 | Soggy Hat | Rainkeeper legend | States unpredictable story | 87 |
8 | Pocket Snuffbox | Contracted thespian | Triggers vanishing act | 88 |
9 | String Fragment | Muralist’s cord | Tides bind moonlit sequent | 89 |
10 | Ornate Button | Squire’s attire | Clasps fortuitous moments | 90 |
11 | Snare Line | Conducted recitals | Records melodies obscure | 91 |
12 | Handfelt Doll | Wicked theater | Glimpses plays beyond theatres | 92 |
13 | Cracked Frame | Pictorial memory | Frames scenes unseen | 93 |
14 | Bronze Fork | Fabled feast | Clinks tinges unfathomed | 94 |
15 | Terracotta Jar | Wayward currant | Encapsulates intuitive hint | 95 |
16 | Bent Spoon | Kitchen hobbit | Warps impromptu rituals | 96 |
17 | Shattered Bauble | Jest revelry | Rattles boundless tint | 97 |
18 | Tarnished Pocketwatch | Arcane complication | Reverse rotates languorously | 98 |
19 | Sloshed Salts | Nautical residue | Encapsulates sirenic echoes | 99 |
20 | Bonfire Ash | Festive retreat lineup | Smolders subdued reflection | 100 |

100 Bizarre Goblin Market Bargains
In wandering through the goblin black market, the true treasure isn’t just the items found but the stories they inspire. Every strange contraption, enchanted trinket, or peculiar potion adds a thread to the rich tapestry of fantasy storytelling.
Dungeon masters can wield these items as narrative tools, crafting adventures that hinge on their properties or origins. Whether it’s an antidote to a mysterious venom, a catalyst for a new series of quests, or simply a source of comic relief, each item has latent power. They shine brightest when in the hands of creative players, each eager to squeeze out every last drop of potential.
As you write your own accounts of derring-do and daring deeds, consider how a simple bauble can be the pebble that starts an avalanche. A goblin merchant’s abandoned ware might be the key—a reminder that in the fantasy worlds we craft, mystery, thrill, and wonder await around every poorly marked bend and haphazardly erected stall.
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